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Dullaron
Diablo III - Dunard #1884
Reged: 07/22/05
Posts: 6125
Loc: Fort Worth, Tx
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Re: So is this compiled for Win?
07/10/14 07:48 AM


> Like, this:
>
> Win32 and Win64 are also supported, but there’s not much reason to use SDLMAME on
> that platform, Aaron does a fine job with baseline.
>
>
> is not completely true?

SDL builds been around across Windows, Linux and Mac. There nothing wrong using these. I wouldn't report SDLMAME/SDLMESS bugs onto MAMETester.

Point is that it works too.


W11 Home 64-bit + Nobara OS / AMD Radeon RX 5700 XT / AMD Ryzen 7 3700X 8-Core 3.59 GHz / RAM 64 GB







Entire thread
Subject Posted by Posted on
* How to get the shaders to work on SDLMAME/SDLMESS. Dullaron 07/07/14 09:53 PM
. * Windows Binaries lamprey  07/10/14 07:52 PM
. * Re: Windows Binaries R. Belmont  07/10/14 08:15 PM
. * Re: Windows Binaries lamprey  07/10/14 11:25 PM
. * So is this compiled for Win? Traso  07/10/14 06:50 AM
. * Re: So is this compiled for Win? R. Belmont  07/10/14 08:14 PM
. * Re: So is this compiled for Win? Shoegazr  07/11/14 12:41 AM
. * Re: So is this compiled for Win? Vas Crabb  07/10/14 09:30 AM
. * Re: So is this compiled for Win? Dullaron  07/10/14 07:48 AM

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