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Dullaron
Diablo III - Dunard #1884
Reged: 07/22/05
Posts: 6125
Loc: Fort Worth, Tx
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How to get the shaders to work on SDLMAME/SDLMESS.
07/07/14 09:53 PM Attachment: ntsc.zip 6 KB (15 downloads)


Giving new people some exmples on how this work.

Note: I do not want people start flooding R. Belmont server so I post the files here.

#
# OSD VIDEO OPTIONS
#
video opengl

#
# OpenGL-SPECIFIC OPTIONS
#
filter 1
prescale 1
gl_forcepow2texture 0
gl_notexturerect 0
gl_vbo 1
gl_pbo 1
gl_glsl 1
gl_glsl_filter 1
glsl_shader_mame0 CRT-geom
glsl_shader_mame1 none

-video opengl -glsl_shader_mame0 CRT-geom/CRT-geom

or

#
# OpenGL-SPECIFIC OPTIONS
#
filter 1
prescale 1
gl_forcepow2texture 0
gl_notexturerect 0
gl_vbo 1
gl_pbo 1
gl_glsl 1
gl_glsl_filter 1
glsl_shader_mame0 NTSC_chain
glsl_shader_mame1 CRT-geom

-video opengl -glsl_shader_mame0 NTSC/NTSC_chain -glsl_shader_mame1 CRT-geom/CRT-geom

or

#
# OpenGL-SPECIFIC OPTIONS
#
filter 1
prescale 1
gl_forcepow2texture 0
gl_notexturerect 0
gl_vbo 1
gl_pbo 1
gl_glsl 1
gl_glsl_filter 1
glsl_shader_mame0 NTSC
glsl_shader_mame1 none

-video opengl -glsl_shader_mame0 NTSC/NTSC

Note: Don't add the .vsh at the end. Won't work that way.


W11 Home 64-bit + Nobara OS / AMD Radeon RX 5700 XT / AMD Ryzen 7 3700X 8-Core 3.59 GHz / RAM 64 GB







Entire thread
Subject Posted by Posted on
* How to get the shaders to work on SDLMAME/SDLMESS. Dullaron 07/07/14 09:53 PM
. * Windows Binaries lamprey  07/10/14 07:52 PM
. * Re: Windows Binaries R. Belmont  07/10/14 08:15 PM
. * Re: Windows Binaries lamprey  07/10/14 11:25 PM
. * So is this compiled for Win? Traso  07/10/14 06:50 AM
. * Re: So is this compiled for Win? R. Belmont  07/10/14 08:14 PM
. * Re: So is this compiled for Win? Shoegazr  07/11/14 12:41 AM
. * Re: So is this compiled for Win? Vas Crabb  07/10/14 09:30 AM
. * Re: So is this compiled for Win? Dullaron  07/10/14 07:48 AM

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