> > > I finally caved and picked up FTL in the Steam sale. It's now almost 1:30 am, and > I > > > have no recollection of where the last four hours went. If I'm lucky, I have five > > > hours to sleep before I'm woken by screaming children. > > > > > > I predict more groggy days in the near future... > > > > > > Dude, we told you. Fun game, eh? > > Yeah, it's pretty cool. I was tempted to pick up Terraria for 2 bucks, too, but I'm > afraid I might drop dead if I get any less sleep. I did pick up Retro City Rampage, > but I haven't gotten too absorbed in that one yet.
Terraria... might work better if you can work out multiplayer. I mean, there's new content I've never seen, but then, I never bothered playing it much beyond the first boss originally. For building/crafting, I've also set aside StarMade, which has been surpassed before it even came to cost anything, and Towns, which has been dropped unfinished. Space Engineers and Timber & Stone could replace those, but I'm holding off on the second and letting the first go. Starbound is closer to Terraria all around, and claims to be in heavy development. Cube World isn't dead, but practically in a coma.
So I just dumped a dozen or so mods on KSP while waiting for the next version, which should finally change it from toy to game by adding challenges and budgeting on top of the current tech tree. (This I play in a non-steam install, to protect it from being repaired, patched, or updated before I'm ready.)
Closer to FTL, I play Rogue Legacy a bit (yeah, completely different), and I'm still working through AC2:B. Both played when I can be bothered plugging in a controller.
I'm pretty much done with anything new that makes any sort of demands on a system, until I find $2000 under the couch cushions.
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