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tunstals
MAME Fan
Reged: 05/04/14
Posts: 11
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Building MAME with Visual Studio 2013.
05/04/14 02:44 PM


OS: Windows 7 64-bit

After installing the following:
1) Visual Studio 2013 Ultimate
2) DirectX SDK
3) MingGW-32 *and* 64 bit versions (to 2 different directories)
4) Latest mame source

I created this batch file which I run from the Visual Studio 2013 | Visual Studio Tools | Developer Command Prompt for Visual Studio 2013 :

set PATH=%PATH%;C:\mingw\mingw64-w32\bin
Set PATH=%DXSDK_DIR%Utilities\Bin\x86;%Path%
Set Lib=%DXSDK_DIR%Lib\x86;%Lib%
Set Include=%DXSDK_DIR%Include;%Include%
MAKE MSVC_BUILD=1 DEBUG=1 SYMBOLS=1 DIRECTINPUT=8 DIRECT3D=9

MAME builds with not a complaint but when MAME starts and you need to select a game, lo and behold the keyboard ENTER key does not work. I can't select a game with the keyboard although double clicking a game with the mouse works.

Is there a solution to this?

I've already looked at the FAQ's.

My next try is to add:

MAMEOS=windows

to the MAKE command line.







Entire thread
Subject Posted by Posted on
* Building MAME with Visual Studio 2013. tunstals 05/04/14 02:44 PM
. * Re: Building MAME with Visual Studio 2013. R. Belmont  05/04/14 03:17 PM
. * Re: Building MAME with Visual Studio 2013. tunstals  05/05/14 03:17 PM
. * Re: Building MAME with Visual Studio 2013. tunstals  05/12/14 10:21 AM
. * Re: Building MAME with Visual Studio 2013. sz72  05/12/14 10:49 PM
. * Re: Building MAME with Visual Studio 2013. tunstals  05/15/14 01:16 PM
. * Re: Building MAME with Visual Studio 2013. sz72  05/16/14 08:38 PM
. * Re: Building MAME with Visual Studio 2013. OPAQUeMeGANe  08/25/14 10:28 PM

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