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DaRayu
MAME Fan
Reged: 02/05/13
Posts: 162
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Re: Disappearing sprites in "Street Fighter II"
03/18/14 12:43 AM
Reply
Yeah, those seem to be just drawing errors.
Ever noticed that Mario has different eyes when he jumps?
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Disappearing sprites in "Street Fighter II"
DaRayu
03/17/14 11:35 PM
Re: Disappearing sprites in "Street Fighter II"
Zebra
09/29/14 09:48 PM
Re: Disappearing sprites in "Street Fighter II"
grog
09/29/14 10:22 PM
Re: Disappearing sprites in "Street Fighter II"
Zebra
02/17/15 05:39 PM
Re: Disappearing sprites in "Street Fighter II"
grog
02/17/15 10:17 PM
Re: Disappearing sprites in "Street Fighter II"
Zebra
03/02/15 05:27 AM
Re: Disappearing sprites in "Street Fighter II"
krick
03/02/15 06:37 AM
Re: Disappearing sprites in "Street Fighter II"
grog
03/02/15 06:48 AM
Re: Disappearing sprites in "Street Fighter II"
krick
03/02/15 06:56 AM
224p vs 240p
Zebra
04/05/15 10:07 PM
Re: 224p vs 240p
grog
04/06/15 11:44 PM
Re: 224p vs 240p
Zebra
04/14/15 09:13 PM
Re: 224p vs 240p
grog
04/15/15 01:50 AM
Re: 224p vs 240p
Zebra
04/15/15 08:44 PM
Re: 224p vs 240p
Calamity
04/15/15 10:51 PM
Re: 224p vs 240p
Calamity
04/14/15 11:14 PM
Re: 224p vs 240p
Zebra
04/20/15 09:16 PM
Re: 224p vs 240p
Calamity
04/21/15 11:18 AM
Re: Disappearing sprites in "Street Fighter II"
Zebra
03/05/15 05:12 AM
Re: Disappearing sprites in "Street Fighter II"
grog
03/02/15 06:19 AM
Re: Disappearing sprites in "Street Fighter II"
Sune
09/29/14 10:06 PM
Re: Disappearing sprites in "Street Fighter II"
Naoki
03/18/14 02:45 PM
Re: Disappearing sprites in "Street Fighter II"
grog
03/18/14 12:26 AM
Re: Disappearing sprites in "Street Fighter II"
DaRayu
03/18/14 12:43 AM
Re: Disappearing sprites in "Street Fighter II"
grog
03/18/14 01:16 AM
Re: Disappearing sprites in "Street Fighter II"
Smitdogg
03/18/14 02:25 AM
Could it be related to lack of "wait states" in emulation?
DiodeDude
03/18/14 02:45 AM
Re: Could it be related to lack of "wait states" in emulation?
Smitdogg
03/18/14 02:48 AM
Re: Could it be related to lack of "wait states" in emulation?
Anonymous
03/18/14 01:20 PM
Re: Could it be related to lack of "wait states" in emulation?
R. Belmont
03/05/15 10:12 PM
Re: Could it be related to lack of "wait states" in emulation?
Stiletto
03/05/15 10:22 PM
Re: Could it be related to lack of "wait states" in emulation?
DiodeDude
03/05/15 05:42 AM
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