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Anonymous
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Re: pfeMame front end updated to version 0.992
03/14/14 07:43 PM


> > Someone needs to find out why using multiple threads fails.
>
> multithreading 0.
>
> I leave it alone. It will mess up some of the games graphics on my end. I don't know
> why. Maybe my Nvidia card can't handle it for some reason.

No there are fundamental issues with how the emulation works that makes it not thread safe. chdman is also not thread safe, but rather than being a fundamental issue it appears to be a bug.







Entire thread
Subject Posted by Posted on
* pfeMame front end updated to version 0.992 Gfinch 03/10/14 05:52 AM
. * Re: pfeMame front end updated to version 0.992 boltzmann  03/17/14 01:35 PM
. * Re: pfeMame front end updated to version 0.992 Gfinch  03/25/14 12:06 AM
. * Re: pfeMame front end updated to version 0.992 Ziggy100  03/11/14 04:05 PM
. * Re: pfeMame front end updated to version 0.992 Gfinch  03/11/14 11:49 PM
. * Re: pfeMame front end updated to version 0.992 etabeta  03/11/14 11:45 PM
. * Re: pfeMame front end updated to version 0.992 R. Belmont  03/13/14 06:02 PM
. * Re: pfeMame front end updated to version 0.992 Mevi  03/13/14 10:43 PM
. * Re: pfeMame front end updated to version 0.992 R. Belmont  03/16/14 04:22 AM
. * Re: pfeMame front end updated to version 0.992 Anonymous  03/14/14 06:31 AM
. * Re: pfeMame front end updated to version 0.992 Dullaron  03/14/14 09:13 AM
. * Re: pfeMame front end updated to version 0.992 Anonymous  03/14/14 07:43 PM
. * Re: pfeMame front end updated to version 0.992 Dullaron  03/17/14 01:12 PM
. * Re: pfeMame front end updated to version 0.992 Roman  03/13/14 11:15 PM

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