> I could try to hack in a way to hide the debug window (this was what the robotron > guys did), but I'm hoping for a better, cleaner solution, or advice on how to best go > about it. The current solution they pulled was to throw a 'return' into the source > under debugint where the window draw method is called. That seems..hacky
I'm unfamiliar with "church of robotron" but if people have some kind of plausible way to use the MAME debugger remotely (from, say, MAME running on an Nvidia Shield) I'm interested.
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