> Very strange, I tested savestates in the MESS aes driver just last night and they > worked fine, but loading a savestate in any MAME neogeo game crashes MAME unless you > load the state in the same session as you saved it.
Yeah it works in MAME if you save and load it straight away, but not if you save, exit, start again and then load it. I didn't try MESS.
(even if you save state a, exit, start again, save state b, you can load state b but not state a).
My initial guess is that something in the save state is storing the contents of a pointer and not what it's pointing to, which changes each time you load.
Edited by smf (01/20/14 07:34 PM)
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