> I've noticed that in this recent v0.152, that loading save states crashes a lot of > games. Example: 2020 Super Baseball. > > Win XP 32-bit
You might want to open a report at mametesters, including a stack trace.
This is what I get.
[C:\emu\mamesvn]mame 2020bb
----------------------------------------------------- Exception at EIP=020A53A7 (render_container::add_generic(unsigned char, float, f loat, float, float, unsigned int)+0x0047): ACCESS VIOLATION While attempting to read memory at 00000002 ----------------------------------------------------- EAX=00000002 EBX=0AA05788 ECX=7FFDD000 EDX=00000000 ESI=0C73DC97 EDI=0C73DC99 EBP=0028B638 ESP=0028B5D0 ----------------------------------------------------- Stack crawl: 0028B638: 020A53A7 (render_container::add_generic(unsigned char, float, float, float, float, unsigned int)+0x0047) 0028B678: 020A567F (render_container::add_char(float, float, float, float, uns igned int, render_font&, unsigned short)+0x007f) 0028B708: 0207413C (ui_draw_text_full(render_container*, char const*, float, f loat, float, int, int, int, unsigned int, unsigned int, float*, float*)+0x028c) 0028B768: 020EFA5A (cheat_manager::render_text(render_container&)+0x00aa) 00000000: 020734B9 (ui_update_and_render(running_machine&, render_container*)+ 0x0139)
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