This clever option helped adapt the conversion kit to a variety of cabinets with different coin chute configurations.
TMNT had 4 players and 4 chutes, each were separate and each chute coined-up a different player.
But if you put it in a different cabinet with 2 chutes, you would have to set it to "1 Chute / Common" or similar setting to fix the problem. Not every multiplayer game had this setting at first, but it became popular later, especially on Capcom boards.
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