> > > > http://www.vpforums.org/index.php?showtopic=26236&hl= > > > > > > > > This is the culmination of two plus years of work by a couple of French > > programmers > > > > to merge the 3D tables and editing capabilities of Future Pinball with the > Unity > > 3D > > > > physics engine and VPMame for ROM interaction. > > > > > > > > It's the first rough release but it shows promise. Though FP has been given new > > > > leases on life with the new method for injecting updated physics through the > BAM > > > > program, the original .exe and its graphic tech are a decade old. Anyhow, it > > takes > > > a > > > > decently beefy system but you can cut down a lot of the graphic effects. Here's > > the > > > > longer 68 page thread, laugh. > > > > > > > > > > > > > > http://www.vpforums.org/index.php?s=1dd958bbf8232b69d8102df1ea945514&showtopic=16056&page=68 > > > > > > > > > Wow. > > > > > > Just played with it really quick, and it's pretty cool. This'll be something to > > > watch, me thinks. > > > > Assuming it's kept up it will certainly be a relief to retire the hacked up 20 year > > old nightmare that is visual pinball. Don't get me wrong, I loved it back in the > day > > (still do) but when people are having to pre-render objects and make sprites out of > > them to use on a simulator that's technically capable of 3d graphics, it's time to > > move on. > > All I can say is Pinball Arcade all the way. Even though cost money to buy the > tables. No hacks and no bullshit.
No accurate emulation, "pinmame cab" options, or view options either. Not only that but most tables will never get a pinball arcade release due to licensing issues. I mean when the Addams Family, the best selling table of all time, isn't on the list of tables, then something is wrong. Pinball Arcade is ok, but it's more like the console ports of arcade titles from back in the day... close but no cigar.
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