Dullaron |
Diablo III - Dunard #1884
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Reged: 07/22/05
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Posts: 6125
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Loc: Fort Worth, Tx
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Re: [Annc] Unit3D Pinball pre-alpha released.
12/22/13 04:21 AM
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> > > http://www.vpforums.org/index.php?showtopic=26236&hl= > > > > > > This is the culmination of two plus years of work by a couple of French > programmers > > > to merge the 3D tables and editing capabilities of Future Pinball with the Unity > 3D > > > physics engine and VPMame for ROM interaction. > > > > > > It's the first rough release but it shows promise. Though FP has been given new > > > leases on life with the new method for injecting updated physics through the BAM > > > program, the original .exe and its graphic tech are a decade old. Anyhow, it > takes > > a > > > decently beefy system but you can cut down a lot of the graphic effects. Here's > the > > > longer 68 page thread, laugh. > > > > > > > > > http://www.vpforums.org/index.php?s=1dd958bbf8232b69d8102df1ea945514&showtopic=16056&page=68 > > > > > > Wow. > > > > Just played with it really quick, and it's pretty cool. This'll be something to > > watch, me thinks. > > Assuming it's kept up it will certainly be a relief to retire the hacked up 20 year > old nightmare that is visual pinball. Don't get me wrong, I loved it back in the day > (still do) but when people are having to pre-render objects and make sprites out of > them to use on a simulator that's technically capable of 3d graphics, it's time to > move on.
All I can say is Pinball Arcade all the way. Even though cost money to buy the tables. No hacks and no bullshit.
W11 Home 64-bit + Nobara OS / AMD Radeon RX 5700 XT / AMD Ryzen 7 3700X 8-Core 3.59 GHz / RAM 64 GB
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