DMala |
Sleep is overrated
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Reged: 05/09/05
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Posts: 3989
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Loc: Waltham, MA
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Re: Attract-Mode Frontend 1.0
12/16/13 08:43 AM
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I *finally* got a chance to look at this...
Overall, I like it. It's got a lot of potential. I like the configurability, but it also looks nice right out of the box. The "attracman" theme is cool, if a little over-the-top. Setup is pretty straightforward, I didn't spend any time scratching my head trying to get things working. The little on-screen help blurb for each menu item is useful, especially for some of the more obscure options.
Now for the nits. ![](//www.mameworld.info/ubbthreads/images/graemlins/awe.gif)
- Lists really need to scroll when a key is held down. Ideally, there should be an acceleration curve, i.e. it should be controllable if I just want to jump down 10 games, but if I hold the key down longer it should ramp up to warp speed so I can zip around a list of 28,000 games. As it stands now, getting to a specific game in a huge list is awkward at best.
- The filters are really nice, I like the interface, but multiple filters per list is pretty much a necessity. For example, the list I use most frequently in MAMEWAH shows me everything older than 1992, and filters out *mature*, casino, fruit machines, and electromechanical.
- "Random" should jump the list to a random game, but not start it. If I'm not looking for a specific game, I very often just tap the "random" key until something catches my fancy. It's pretty unlikely to be the first game that "random" comes up with.
- Kind of a minor one, some kind of file browser for entering paths when setting up the emulator would be good. It's kind of a bummer to have to alt-tab out of the app to go and figure out where I put my marquees.
- Generating the main games list for MAME seemed to take a *really* long time. Granted it's parsing 28,000 games, but even then it seemed to take longer than other frontends. Maybe some optimization can be done here? I did appreciate the large, bold text with the update progress, anyway. I was able to do stuff on my other machine and just glance at the progress from across the room.
It's definitely a good first effort. I look forward to seeing it mature.
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