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R. Belmont
Cuckoo for IGAvania
Reged: 09/21/03
Posts: 9716
Loc: ECV-197 The Orville
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Re: Net list questions
11/22/13 05:24 PM


> I see Couriersud is doing a lot of net list work. What exactly is the purpose? New
> games? Sounds to existing games? Replacement of existing discrete code?

Overall improvement of the discrete "core". MAME now properly shows the situation (seen on hardware) where the ball in Pong can sometimes interfere with the NTSC sync signal and make the monitor jump for a frame or 3, for instance. (This is the sort of thing that was impossible to emulate with the original Pong driver from back in 0.5x or whatever).

Once this stuff is done it should be easier to add other discrete games and have them work properly.







Entire thread
Subject Posted by Posted on
* Is Pong more accurate in MAME or DICE (or is it a tie)? RPOR6V 11/19/13 05:10 AM
. * Re: Is Pong more accurate in MAME or DICE (or is it a tie)? R. Belmont  11/21/13 07:51 PM
. * Re: Is Pong more accurate in MAME or DICE (or is it a tie)? gregf  04/14/14 10:36 AM
. * Re: Is Pong more accurate in MAME or DICE (or is it a tie)? Envisaged0ne  11/22/13 01:11 AM
. * Net list questions Antny  11/22/13 12:02 AM
. * Re: Net list questions R. Belmont  11/22/13 05:24 PM
. * Re: Net list questions gregf  12/18/13 10:26 PM
. * Re: Net list questions Traso  12/20/13 09:22 PM
. * Re: Net list questions Anonymous  11/22/13 06:09 PM
. * Re: Net list questions R. Belmont  11/22/13 06:28 PM
. * Re: Net list questions couriersud  11/23/13 11:39 PM
. * Re: Net list questions Matty_  12/20/13 07:59 AM
. * Re: Net list questions couriersud  12/24/13 04:17 PM
. * Re: Net list questions Sune  11/22/13 02:46 AM
. * Re: Net list questions gregf  11/22/13 03:45 AM
. * Re: Net list questions Anonymous  12/20/13 07:45 AM
. * Re: Net list questions couriersud  12/24/13 04:13 PM
. * Re: Net list questions Anonymous  12/25/13 11:33 AM
. * Re: Net list questions Antny  12/20/13 10:05 PM

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