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Azumanga
MAME Fan
Reged: 12/29/08
Posts: 10
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Re: What were the first games to have the full screen represented pixel-by-pixel in memory?
11/06/13 04:43 PM
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Thanks for this information.
At some point someone should write a book about this kind of thing (although it would possibly have a limited market), although I suppose in years to come those who really care can always dig through the MAME source code for it!
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What were the first games to have the full screen represented pixel-by-pixel in memory?
Azumanga
11/05/13 11:27 AM
Re: What were the first games to have the full screen represented pixel-by-pixel in memory?
Vas Crabb
11/05/13 11:48 AM
Re: What were the first games to have the full screen represented pixel-by-pixel in memory?
Azumanga
11/05/13 12:25 PM
Re: What were the first games to have the full screen represented pixel-by-pixel in memory?
R. Belmont
11/05/13 09:55 PM
Re: What were the first games to have the full screen represented pixel-by-pixel in memory?
AaronGiles
11/05/13 11:12 PM
Re: What were the first games to have the full screen represented pixel-by-pixel in memory?
Azumanga
11/06/13 04:43 PM
Re: What were the first games to have the full screen represented pixel-by-pixel in memory?
Anonymous
11/05/13 07:14 PM
Re: What were the first games to have the full screen represented pixel-by-pixel in memory?
Olivier Galibert
11/05/13 02:27 PM
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