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Azumanga
MAME Fan
Reged: 12/29/08
Posts: 10
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Re: What were the first games to have the full screen represented pixel-by-pixel in memory?
11/06/13 04:43 PM


Thanks for this information.

At some point someone should write a book about this kind of thing (although it would possibly have a limited market), although I suppose in years to come those who really care can always dig through the MAME source code for it!







Entire thread
Subject Posted by Posted on
* What were the first games to have the full screen represented pixel-by-pixel in memory? Azumanga 11/05/13 11:27 AM
. * Re: What were the first games to have the full screen represented pixel-by-pixel in memory? Vas Crabb  11/05/13 11:48 AM
. * Re: What were the first games to have the full screen represented pixel-by-pixel in memory? Azumanga  11/05/13 12:25 PM
. * Re: What were the first games to have the full screen represented pixel-by-pixel in memory? R. Belmont  11/05/13 09:55 PM
. * Re: What were the first games to have the full screen represented pixel-by-pixel in memory? AaronGiles  11/05/13 11:12 PM
. * Re: What were the first games to have the full screen represented pixel-by-pixel in memory? Azumanga  11/06/13 04:43 PM
. * Re: What were the first games to have the full screen represented pixel-by-pixel in memory? Anonymous  11/05/13 07:14 PM
. * Re: What were the first games to have the full screen represented pixel-by-pixel in memory? Olivier Galibert  11/05/13 02:27 PM

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