> I think your project is interesting, but there's a key problem that prevents me from > pledging. > > Your platform focus. You're going to be developing for 12-18 months at a minimum. > When you're done... > targets are too volatile for me to contribute.
Rygar, first off. Love the name! In the 80s I weighed down the button on a NES Advantage with turbo on and left Rygar auto-killing bad guys for hours as I was outside playing. Then I came back to a super-powerful Rygar. LOL.
Initially I had the major consoles more vague as this is a digital release and whatever names the latest consoles use in 2015 are where we are going to be. But, people got confused so I was more specific. Our goal is to convince Capcom, that if it connects to a controller and a big screen, that's where the game should be. I think consoles have a long life ahead of them, but if everyone goes the way of Sega, then our games will go where the fans are.
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