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DiodeDude
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Reged: 09/28/03
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10/26/13 04:45 PM


Thank you, smf. This is what I was getting at, but didn't have the tech knowledge to explain it


> > You can ran MAME at 120Hz or 144Hz with "classic" double buffering (and throttle)
> > anyway.
>
> It's not the same thing. Without G-Sync you will get harmonics between the games
> refresh rate and the monitors refresh rate. You'll end up with some frames being
> visible for longer than others, which makes movement appear jerky like if you try to
> display a 24fps bluray on a 60hz TV. Your only alternative is to cheat and run the
> game at the wrong refresh rate.
>
> With G-Sync you have the link from the graphics card to the monitor set at the
> highest speed (maybe 144hz, maybe more) and pacman can present frames at 60.606060hz.
> G-Sync is basically about allowing arbitrary delays between frames that can then be
> sent instantly and not wait for the next 144hz slot.
>
> For that reason I don't believe that what G-Sync claims to do can be implemented with
> current technology.







Entire thread
Subject Posted by Posted on
* Ultra Low Input Lag (10ms less!) via fixed-refresh 60Hz G-SYNC for emulators Blur Busters 10/24/13 12:01 PM
. * Re: Ultra Low Input Lag (10ms less!) via fixed-refresh 60Hz G-SYNC for emulators Lewis King  10/24/13 03:38 PM
. * Too slow, hot shot. StilettoAdministrator  10/24/13 03:18 PM
. * Re: Too slow, hot shot. Blur Busters  10/25/13 02:52 AM
. * Re: Too slow, hot shot. Heihachi_73  10/26/13 07:55 PM
. * Re: Too slow, hot shot. Blur Busters  10/26/13 11:59 PM
. * Re: Too slow, hot shot. Anonymous  10/27/13 12:46 AM
. * Re: Too slow, hot shot. Anonymous  10/26/13 09:46 PM
. * Damn DiodeDude  10/25/13 03:55 AM
. * Re: Damn SailorSat  10/25/13 10:18 AM
. * Re: Damn Blur Busters  10/25/13 08:45 PM
. * Examples? DiodeDude  10/25/13 11:18 AM
. * Re: Examples? SailorSat  10/25/13 11:40 AM
. * Re: Examples? Anonymous  10/26/13 07:20 AM
. * Re: Examples? R. Belmont  10/28/13 04:33 PM
. * Further vendor lock-in StilettoAdministrator  10/31/13 11:12 PM
. * Re: Further vendor lock-in Anonymous  11/02/13 11:12 AM
. * This DiodeDude  10/26/13 04:45 PM
. * Re: Examples? Calamity  10/25/13 01:32 PM
. * Re: Examples? Blur Busters  10/25/13 08:43 PM
. * Re: Examples? Calamity  10/25/13 10:31 PM
. * Re: Examples? Blur Busters  10/25/13 11:36 PM
. * Re: Too slow, hot shot. R. Belmont  10/24/13 05:15 PM
. * Re: Too slow, hot shot. Firehawke  10/24/13 03:41 PM
. * Re: Too slow, hot shot. Calamity  10/24/13 06:34 PM
. * Re: Too slow, hot shot. Blur Busters  10/25/13 02:49 AM
. * Re: Too slow, hot shot. R. Belmont  10/24/13 07:52 PM

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