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Re: Too slow, hot shot.
10/24/13 06:34 PM
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As far as I understand, I think there's nothing special to implement on the MAME side. As it is now, just running with -throttle -nosyncrefresh -nowaitvsync -notriplebuffer already makes D3D Present() to be called with the D3DPRESENT_INTERVAL_IMMEDIATE flag. You should only make sure that a Gsync capable video mode is chosen for the desktop.
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