Dullaron |
Diablo III - Dunard #1884
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Reged: 07/22/05
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Posts: 6125
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Loc: Fort Worth, Tx
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No longer using the old settings. Using these now.
10/20/13 11:34 PM
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Code:
# # DIRECT3D POST-PROCESSING OPTIONS # hlsl_enable 1 hlslpath hlsl hlsl_prescale_x 6 hlsl_prescale_y 6 hlsl_preset -1 hlsl_write hlsl_snap_width 2048 hlsl_snap_height 1536 shadow_mask_alpha 0.070000 shadow_mask_texture aperture.png shadow_mask_x_count 320 shadow_mask_y_count 240 shadow_mask_usize 0.093750 shadow_mask_vsize 0.109375 curvature 0.000000 pincushion 0.000000 scanline_alpha 0.300000 scanline_size 1.000000 scanline_height 1.000000 scanline_bright_scale 1.000000 scanline_bright_offset 1.000000 scanline_jitter 2.000000 defocus 0.000000,0.000000 converge_x 0.200000,0.000000,0.000000 converge_y 0.000000,0.000000,0.000000 radial_converge_x 0.200000,0.000000,0.000000 radial_converge_y 0.000000,0.000000,0.000000 red_ratio 1.000000,0.000000,0.000000 grn_ratio 0.000000,1.000000,0.000000 blu_ratio 0.000000,0.000000,1.000000 saturation 1.050000 offset 0.000000,0.000000,0.000000 scale 1.020000,1.020000,1.020000 power 1.300000,1.300000,1.300000 floor 0.020000,0.020000,0.020000 phosphor_life 0.6500000,0.6500000,0.6500000
# # NTSC POST-PROCESSING OPTIONS # yiq_enable 0 yiq_cc 3.597545 yiq_a 0.500000 yiq_b 0.500000 yiq_o 0.000000 yiq_p 1.000000 yiq_n 1.000000 yiq_y 6.000000 yiq_i 1.200000 yiq_q 0.600000 yiq_scan_time 52.599998 yiq_phase_count 2
# # VECTOR POST-PROCESSING OPTIONS # vector_length_scale 0.8 vector_length_ratio 500.0
# # BLOOM POST-PROCESSING OPTIONS # vector_bloom_scale 0.21 raster_bloom_scale 0.10 bloom_lvl0_weight 1.0 bloom_lvl1_weight 0.21 bloom_lvl2_weight 0.19 bloom_lvl3_weight 0.17 bloom_lvl4_weight 0.15 bloom_lvl5_weight 0.14 bloom_lvl6_weight 0.13 bloom_lvl7_weight 0.12 bloom_lvl8_weight 0.11 bloom_lvl9_weight 0.10 bloom_lvl10_weight 0.09
W11 Home 64-bit + Nobara OS / AMD Radeon RX 5700 XT / AMD Ryzen 7 3700X 8-Core 3.59 GHz / RAM 64 GB
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