I've played that Big Kong machine (if you look at his other videos, you'll see some of my gameplay ) It's got a bootleg Galaxian-hardware style board in it. The sounds are similar to what's in MAME on the Galaxian hardware versions of Crazy Kong, but I think it's a hardware issue, not an emulation one. There's a video of a Crazy Kong on Galaxian hardware cocktail with the screen all messed up, but the sounds are almost exactly the same as in MAME (video here: http://www.youtube.com/watch?v=w55jn_823ZI) The Big Kong in the video doesn't sound at all like the one in MAME because the one in MAME is on Falcon-style hardware. And while we're talking about Crazy Kong sounds, there's something not quite right in MAME too, on the Falcon-style hardware ones. On a real PCB, if you get points and make run or climb, it does a lower pitched version of the chest beat sound at the same time, and if you keep running, it'll also do the static sound (which is in MAME) along with that lower pitched chest beat sound. It also will do it sometimes when you pick up a prize, take out a rivet, smash something with a hammer, or climb the top ladder to clear the board. It also does it if you walk while it's playing the little tune when you're almost out of time on the Part 2 variants. Here's a good example of how it plays on a real PCB. I've got a cocktail and several different PCB's and mine sounds exactly like this one: http://www.youtube.com/watch?v=9bvk9_0FMz4 You can hear that lower pitched one whenever he picks up a prize or rivet and continues to run. It seems to do a double one most of the time on the prize and rivet, but a single one when jumping over a barrel, for some reason (mine do that too)
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