> Rerecording is typically used for TAS (tool-assisted speedrun) videos. The general > idea is that you record the gameplay, and if the random number generator doesn't go > your way or you make a mistake, you can back up and start re-recording from an > earlier point. > > Many TAS videos go into the tens of thousands of rerecords.
Yup. There's some interest in having that capability; rewinding is obviously helpful for debugging (it's easy to end up going past where the problem occurs by accident) but it hasn't happened yet. You need rock-solid save states as a basis, for one thing.
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