> mame ui 149.1,on both jap and usa version,the music speeds up when shootign > repeteadly..if you just move the ship without shooting,the music plays normally
Confirmed. Other Data East games with a H6280 sound CPU have similar issues; e.g. when the flamethrower enemies in Crude Buster fire and when the chainsaw-wielding boss in Robocop 2 attacks. Maybe an interrupt or timer bug in the H6280? Last time I tried debugging it I gave up in frustration
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