> > I have created a keymap file for donkey kong where there are no dead zones and the > > perfect diagonals are sticky keys. But when I try to play donkey kong on my > cabinet, > > the diagonals make Mario stop running. > > > This type question comes up regularly. DK was made for a 4-way joy. The game doesn't > know what to do with diagonals as a result, so unpredictable things happen when you > try. > > Needs 4-way, simple as that.
No, I understand that. The question is, why does MAME not recognize -joystick_map for keyboard controls?
If you have not used -joystick_map in your dkong.ini (or pacman) file, you need to check it out. It pretty much takes care of the 8 way/4 way issue if done correctly.
-Mc
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