Thanks very much for the pointers!
I'm entirely happy to only do these things in MAME, using the cheat mode. Now you ask, exactly what I want by 'disable ghosts' I should probably decide. To be honest, just fix into one location (some corner?) would be sufficient I think (which would require just using a cheat to fix their location, if you knew which memory cell that was stored in). I was hoping, just when having one ghost at a time moving, it would be easier to convince an audience that each ghost does indeed have different behaviour.
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