MAME4iOS 1.6 released.
There are builds for jailbroken and non-jailbroken devices.
On non-jailbroken devices you must resign the app bundle with your own Apple developer certificate.
Changelog:
- Added Peer to peer netplay multiplayer over WI-FI or Bluetooth.
- Options menu reworked.
- Added Vector defaults options.
- Added Emulation speed and thread type options.
- Sixaxis fixes. Some other bug fixes.
MAME4iOS supports a simple, but effective netplay implementation over WIFI or Bluetooth (WPAN). You must specify whether you will be hosting (server) or joining (client) the game. If joining, you must also enter the host's IP address in the field below. Make sure your firewall is open on port 55435 (default; you can change it if you like) and that the port is forwarded in your router, if applicable. Host frame sync (or bluetooth latency) option, denotes the maximum number of frames MAME4iOS will need to emulate at once to maintain synchonization due to actual network latency. You can figure out an appropriate ballpark for this number by pinging the other player and dividing the time (in milliseconds) by 16 (roughly the number of milliseconds in a frame from a game running at 60 fps). If the gameplay is a bit choppy, try increasing the number of delay frames a bit. You can change this value at real time on the host device. TIP: Disable not needed radios (WI-FI or bluetooth) to improve netplay performance.
You can download at:
https://code.google.com/p/imame4all/
Edited by ahh (05/15/13 06:29 PM)
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