> > it has GLSL filters (and HLSL if you are on Windows) > > Yeah! And.. wait, what? Did I miss a commit or something? HLSL already rocks thanks > to MG's stellar work; it would be so sweet to have GLSL for Linux too..
SDLMAME had GLSL shader filters almost on day 1 (MAME 0.111 was the first full release with them, if my records are correct). It's a bit harder to set up than HLSL, but it's also more flexible.
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