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Anonymous
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Re: I've posted the update for this year.
04/06/13 03:23 PM


> In the Zinc emulator, the moon shows fine. You have to use the Opengl2 version 2.9
> (yes, the Epsxe plugin, you must rename to renderer.znc) plugin and the moon shows
> ok. Also, this plugin fixes others bugs like the battle transissions in Dead or Alive
> + , or the motion blur in Excel mode in Street Fighter EX 2 plus.

ZiNc comes with it's own plugins, so what you are saying is that the moon shows fine if you change ZiNc.

I wasn't aware that any of the psemupro style plugins were really compatible with ZiNc, back in the day ImpactEmu only worked on the games that used 1mb of video ram as that is all the plugins supported (which iirc was only sfex). Most of the arcade games came with 2mb of video ram.

Edited by smf (04/06/13 03:24 PM)







Entire thread
Subject Posted by Posted on
* I've posted the update for this year. Anonymous 04/05/13 06:10 AM
. * Re: I've posted the update for this year. Ramirez  04/05/13 07:39 PM
. * Re: I've posted the update for this year. DukeJP  04/05/13 05:01 PM
. * Re: I've posted the update for this year. Anonymous  04/06/13 03:23 PM
. * Re: I've posted the update for this year. Master O  04/06/13 10:48 PM
. * Re: I've posted the update for this year. R. Belmont  04/05/13 10:19 PM
. * Re: I've posted the update for this year. Embryoice  04/05/13 06:57 PM
. * Re: I've posted the update for this year. etabeta  04/05/13 06:14 PM
. * Re: I've posted the update for this year. Closed Account  04/05/13 02:26 PM
. * Re: I've posted the update for this year. Lewis King  04/05/13 02:50 PM

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