> Or you could edit the graphics roms so that the score and status graphics were > transparent. > > There are many ways to do it, but asking the question suggests that he won't know how > to do them.
That's right. I don't know how to edit ROMs. Isn't there some editor where you can change the graphics of the ROM? I know that this is pretty common with NES games where some emulators even have a built-in option for it. But what about MAME? Does something like that exist where you can see the graphics and just draw in them and, for example, make the life bar transparent?
> Yeah, it sounds to me like he plans to capture all the sprite frames of the fighters, > and as far as I know people have done that for MUGEN many times over.
Making screenshots of the sprites would be the smallest problem since the game has a hidden option to display all fighters: http://tcrf.net/Street_Fighter_II
In my case, it's not about having a sprite sheet of all the single objects in the game, but it's about capturing a real sequence from the real game, just without the status values. And with MUGEN, you can never know how authentic it is: Do they use the same camera work, do the fighters behave exactly the same etc.? MUGEN isn't the solution because it's just a program that tried to re-buid specific fighting game engines. But it's not the original "Street Fighter II" game. I want to be able to take screenshots from the ROM of the real game. A snapshot of the action, just without the status information. So, I either need an option to disable sprite layers on the fly in MAME. Or I need a graphics editor where you can change the ROM graphics to make a copy that works without health bars and score etc.
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