MAMEWorld >> EmuChat
View all threads Index   Flat Mode Flat  

Procyon
StrategyWiki.org operator
Reged: 02/07/04
Posts: 105
Send PM
Corrections to Ninja-Kid II set names
03/06/13 05:57 AM


Hey everybody, I have a question about some information I discovered while researching for the Ninja-Kid II guide that I'm writing over at StrategyWiki (http://strategywiki.org/wiki/Ninja-Kid_II). I found a site in Japanese that explains the differences between all the sets (http://kani.ninpou.jp/ninjakid2/ninjakid2.htm#version). All three sets are definitely legitimate, with two revisions following the initial release. The first revision fixes some bugs, while the second revision fixes more bugs and adds new levels. Based on the information provided about the time that the ninja stays alive during the attract mode demo, I have determined that:
Version A = set 1
Version B = set 3
Version C = set 2, and should probably be considered the parent set since it is the least buggy and most up to date. Not sure where the "Rad Action" set fits in to the whole equation, as it's not addressed on the Japanese page, but it appears to be based on Version C since the ninja stays alive for around 5 seconds in the first demo.

Anyway, I wasn't sure where else I could bring this to anyone's attention, in order to get the sets and their names updated. Is this appropriate place to provide this information? Thanks.







Entire thread
Subject Posted by Posted on
* Corrections to Ninja-Kid II set names Procyon 03/06/13 05:57 AM

Extra information Permissions
Moderator:  Robbbert, Tafoid 
0 registered and 469 anonymous users are browsing this forum.
You cannot start new topics
You cannot reply to topics
HTML is enabled
UBBCode is enabled
Thread views: 967