gregf |
Ramtek's Trivia promoter
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Reged: 09/21/03
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Posts: 8620
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Loc: southern CA, US
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Re: Atari Crossfire *edit*
03/01/13 12:56 AM
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>Here is what Lyle Rains told me about Crossfire back around 2000:
-- [Lyle Rains] Usually, an ultra-limited production run meant that we sold the pre-production prototypes and hoped nobody got mad at us. This was the case with Crossfire. The game required two players, each with a “gun”, at opposite sides of the playfield. Each player had a vertical position knob (a potentiometer like Pong) and a fire button. Each gun could have one shot in the air at a time. There was a big ball, which started at the center, and there were small bumpers in the playfield that made the ball bounce. You tried to “push” the ball into your opponent’s goal line by shooting it. Each hit added a little energy and it took multiple hits to get the speed of the ball up, but then you had to watch out for rebounds off the bumpers. An interesting aspect of the game was the one-shot-at-a-time rule. If the ball was on your side of the field, then you could shoot more often than your opponent (unless, of course, you missed and had to wait for the shell to cross the entire screen). This made it possible to achieve remarkable “come-backs” from near-certain defeat.
From the image posted it looks like it had joysticks, not paddle controls so Rains might have been misremembering (or maybe they changed controls at some point). --
Wow. That explains why Lyle Rains remembered the game with his name there on parts list page. And that also explains of why there were probably no flyers ever printed of Crossfire.
-- Re: Atari Crossfire one page of parts list http://www.mameworld.info/ubbthreads/sho...part=1&vc=1 --
If Lyle Rains can clear up of whether other vague Atari entries such as: Dodgem, and Dodgeball, and Launch Aircraft ever existed thanks.
Those three entries have been hanging around on System 16 and Discrete Logistics and other sites for some time. It would be great to either add info to them if any did exist or remove them in case those 3 games never existed.
-- Probably first time I have seen a photo of Lyle Rains. Good to know one of the names [Crossfire developers] along with knowing a little more regarding Atari's Crossfire. We finally have something better than just some game name entry on web sites that would be guessed of being either real or fake by younger generations.
http://allincolorforaquarter.blogspot.com/2013/02/updatesodds-and-ends.html --
off topic:
Here is a link to my old post explaining about how I eventually came to rediscover the name of film reel projection screen game by Nintendo. Sky Hawk. Thanks to Mr. Goodwraith, Stiletto, Dan Hower, and your old Game Room magazine interview with Allied Leisure's Jack Pearson, I was able to find correct game name and flyer is online so folks could see what some of the 1970s era projection screen games looked like.
-- http://www.mameworld.info/ubbthreads/sho...part=1&vc=1
iirc Keith S. did the long ago interview with Allied Leisure's Jack Pearson for Game Room Magazine. When Game Room Magazine was online then, one could read the interview article with Jack Pearson. --
If able to still contact former Allied Leisure's Jack Pearson regarding the history about Zap, thanks. It is interesting of why no flyers were ever printed for Zap unless that too was a limited production game.
Edited by gregf (03/01/13 05:34 AM)
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