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SailorSat
MAME Fan
Reged: 03/04/07
Posts: 169
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Re: Forcing Mame to 120Hz screen output with proper game timing
02/28/13 05:53 PM


> Yes I know... perhaps doubling the frame causes the blur, in which case nothing can
> be done except interpolating algorithms. Thanks for your reply.

you can try cabmame and with "redraw 1" in mame.ini
this will cause each frame to be drawn twice.


I do all that stuff even without a Joystick
Soft-15kHz, cabMAME, For Amusement Only e.V.







Entire thread
Subject Posted by Posted on
* Forcing Mame to 120Hz screen output with proper game timing harlok 02/26/13 03:11 PM
. * Re: Forcing Mame to 120Hz screen output with proper game timing R. Belmont  02/27/13 07:50 PM
. * Re: Forcing Mame to 120Hz screen output with proper game timing harlok  02/28/13 02:43 PM
. * Re: Forcing Mame to 120Hz screen output with proper game timing SailorSat  02/28/13 05:53 PM
. * Re: Forcing Mame to 120Hz screen output with proper game timing R. Belmont  02/28/13 06:02 PM
. * Re: Forcing Mame to 120Hz screen output with proper game timing harlok  03/01/13 12:20 PM
. * Re: Forcing Mame to 120Hz screen output with proper game timing harlok  03/01/13 07:14 PM
. * Re: Forcing Mame to 120Hz screen output with proper game timing sandheaver  03/13/13 12:52 AM
. * Success! Software-based black frame insertion works! 60fps now has less motion blur on 120Hz LCD's Blur Busters  03/13/13 11:01 PM

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