gregf |
Ramtek's Trivia promoter
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Reged: 09/21/03
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Posts: 8608
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Loc: southern CA, US
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Re: HBMAME 0.148u1r21147
02/17/13 11:03 AM
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>> Second question... Am I allowed to port MONACOGP to MAMEUIFX?
>As for MonacoGP, the question has been answered on your forum.
Out goes Tinker's MiSFiTMAME and in comes HomeBrew MAME or make it HBMAME (HomeBrew MAME).
-- http://nonmame.retrogames.com/
MiSFiTMAME http://misfitmame.mameworld.info/ This classic is not supported in MAME due to the fact that it relies heavily upon analog circuitry rather than ROMs, as do nearly all games written after 1976. I wouldn't bet on seeing it in MAME anytime soon. Monaco G.P. --
With Monaco G.P. being a 2-board game and not being a 3 or 4 board game like a few other non-cpu games (Computer Space or Electra's Flying Fortress), maybe a chance it might be supported earlier than those games that is depending if logic functions aren't overwhelming.
Interesting that PMC Electronics Wham Bam uses 3 or 4 pcbs all hooked up to a main motherboard. The visual appearance might look like pong, but it has options that original pong doesn't support.
-- PMC Electronics Wham Bam flyer http://flyers.arcade-museum.com/?page=thumbs&db=videodb&id=2623 --
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