> > Hardware acceleration could happen in MAME at some point, but I don't see haswell > > being the magic bullet. It's not really any different than having a standalone > > graphics card, it's just built into the CPU. You'd still be using the same API's as > > you would right now. > > >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> > > > How do you know this for sure?
Because we're not suicidal. Any such rasterization tech would use D3D/OpenGL in order to work on the broadest possible number of cards.