> It's not possible anymore on baseline MAME; hasn't been since the major video rewrite > some 40 versions back. That's why the workaround discussion. > > I've heard it could be done in the past using SDLMAME ( > http://www.mameworld.info/ubbthreads/showflat.php?Number=291204) but I haven't > tested it so you're entirely on your own therein.
Correct. Baseline Windows MAME does not have a force integer scaling option; you can use an SDL Windows build to gain access to that feature (-nounevenstretch, for the record), and I think some of the "alternate" builds also have that option. "native aspect" in the video menu simply disables aspect correction and leads to Fat-Thighs Chun Li. Nobody wants to see that.
Alternatively you can run D3D with -nofilter to turn off the blurring and get all the pixels you can handle.