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AdamB
MAME Fan
Reged: 04/23/04
Posts: 12
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Re: additional
01/26/13 06:35 PM


> > >> What a pleasant suprise this release was. Sound also....sweet
> >
> > > Indeed, though Breakout is slow as shit over here
> >
> > Good to see another of the popular 1970s era games emulated.
>
> Is it known to have bugs? I benchtested the 32-bit version with Breakout and suffered
> massive collision detection bugs. Inserted coin, started game, ball moved upwards
> through the wall of bricks without breaking *ANY* and continuous brick-break sound
> effects.
>
>
> - Stiletto


I've seen this happen a few times... I think it's caused by inserting a coin immediately at startup. I don't think it can happen if you wait until the ball is visible in attract mode before inserting a coin and starting the game. Not sure if this is a simulator bug or not, but I imagine it's possible that it could exist on a real machine since people probably wouldn't have been staring the game that quickly after power-on?

Other than that the game should be bug-free (as far as I know!)


-Adam







Entire thread
Subject Posted by Posted on
* DICE 0.5 Released gregf 01/22/13 02:50 AM
. * about Atari Breakout and a future MAME BTANB bug report? gregf  01/25/13 11:45 PM
. * additional gregf  01/22/13 03:01 AM
. * Re: additional Antny  01/22/13 04:53 AM
. * Re: additional SailorSat  01/23/13 01:12 AM
. * Re: additional gregf  01/24/13 09:58 AM
. * Re: additional StilettoAdministrator  01/24/13 06:18 PM
. * Re: additional AdamB  01/26/13 06:35 PM
. * Re: additional gregf  01/26/13 08:31 PM
. * Re: additional gregf  01/24/13 09:58 PM
. * Re: additional SailorSat  01/24/13 11:37 AM
. * Re: additional gregf  01/24/13 09:44 PM
. * Re: additional gregf  01/22/13 06:31 AM
. * Re: DICE 0.5 Released Antny  01/22/13 02:52 AM
. * Re: DICE 0.5 Released gregf  01/22/13 06:44 AM

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