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gregf
Ramtek's Trivia promoter
Reged: 09/21/03
Posts: 8611
Loc: southern CA, US
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Re: additional
01/24/13 09:58 PM





>Is it known to have bugs?

There are a couple to-dos within source code

--
//TODO: coin2 not implemented
//TODO: put bonus coin here
--


>I benchtested the 32-bit version with Breakout and suffered
>massive collision detection bugs. Inserted coin, started game, ball moved upwards
>through the wall of bricks without breaking *ANY* and continuous brick-break sound
>effects.

I also tried 32-bit version with Breakout. The ball does clear bricks when directly contacting them on the bottom. And also properly cleared bricks if ball contacts the topside of each brick. This is where maybe Mr. F4brice could help out with his working Atari cab by making extended videoclips on Youtube? He probably hasn't logged onto MAMEWorld forums since his Sega Spaceship contribution in 2010 and contacting him via Youtube channel might have better results.


I tried Stunt Cycle in version .5 and I get an error message regarding one of the roms of the Stunt Cycle zip file considered "not good". DICE .5 and Stunt Cycle romset are kept in the same subfolder. Or has one of the files within Stunt Cycle been changed? I can't imagine that. I'll need to download and try .4 of DICE.







Entire thread
Subject Posted by Posted on
* DICE 0.5 Released gregf 01/22/13 02:50 AM
. * about Atari Breakout and a future MAME BTANB bug report? gregf  01/25/13 11:45 PM
. * additional gregf  01/22/13 03:01 AM
. * Re: additional Antny  01/22/13 04:53 AM
. * Re: additional SailorSat  01/23/13 01:12 AM
. * Re: additional gregf  01/24/13 09:58 AM
. * Re: additional StilettoAdministrator  01/24/13 06:18 PM
. * Re: additional AdamB  01/26/13 06:35 PM
. * Re: additional gregf  01/26/13 08:31 PM
. * Re: additional gregf  01/24/13 09:58 PM
. * Re: additional SailorSat  01/24/13 11:37 AM
. * Re: additional gregf  01/24/13 09:44 PM
. * Re: additional gregf  01/22/13 06:31 AM
. * Re: DICE 0.5 Released Antny  01/22/13 02:52 AM
. * Re: DICE 0.5 Released gregf  01/22/13 06:44 AM

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