> > My apologies. > > > > If I have read correctly; it appears that the OPL implementation in Mame was to > > 'emulate' the OPL sound. Not for use as a pass-through to real hardware. > > > > If this is the case then please can someone just confirm that? > > Nope, you were right the first time: the original MAME OPL emulation (or at least one > of the early implementations) could pass-through to real hardware. > > Then (IIRC) it became optional. > > Finally, it was phased out in favor of low-level emulation. This has to do with > timing sensitivities introduced by passing things through to the real hardware from > emulation, as well as better accuracy (because some people would pass through OPL2 to > an OPL3 chip on their host, and things like that, if I remember right.) > > In any case, OPL is FM synthesis - NOT MIDI. So having OPL pass through would still > not get you what you're asking about: MIDI output of arcade music from MAME. > > --- > > That said, I believe there were a few cases where MIDI was used in the game > development but I think they were rendered out to ADPCM when the game was published > in the arcades. Arbee may remember more. > > MIDI input/output is definitely a focus of a lot of new MESS drivers implemented by > R. Belmont and Olivier Galibert recently though (mainly synthesizers), as well as ... > the Konami KeyboardMania series in MAME, and MAME/MESS core recently gained the > ability for MIDI input/output, but only for these purposes. > > - Stiletto
Which I still need to try out.
All I need now is midi Guitar and drums for the GF and DM and I'm set.
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On a quest for Digital 573 and Dancing Stage EuroMix 2
By gods I've found it!
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