> > Glad to hear you are still working on it! I hope the comm pcb tells you something. > > > > BTW, have you looked at lamp outputs for daytona at all? I have a feeling it's > > similar to virtua racing how it works but I'm not that clear how you have done > that. > > Is it writing it's value back to itself in the same memory space or is it offset > one > > way or the other? These two games seem to have a lot in common and it's the only > > model 2 game I can't get lamp outputs for (aside from the test menu, they seem to > > work there?). > > > lua code is 09CF1730 With this you can create a script that left "watching" your > memory and every editor ves values change signal to send out usb. > > just an idea more
What version of artmoney are you using because that address isn't valid for model2emu. The latest versions allow you to display constant values for model2emu. When you search you just select "address range" and then "emulator".
That doesn't look like lamp data anyway but I'd still be interested to see what it was as it doesn't much look like game state data either.