If I may English translate a few items from the list, HLSL and D3D in general should be much more stable in this release. HLSL handles games that change resolutions now (including Genesis h/w), and both HLSL and plain D3D should now correctly handle recovery from alt-tabbing in and out of MAME. (As a bonus, MAME should recover faster when that happens).
But do report if you can still make it go boom, aside from the Nvidia-on-XP thing that's not our fault
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