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R. Belmont
Cuckoo for IGAvania
Reged: 09/21/03
Posts: 9716
Loc: ECV-197 The Orville
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Re: WIP: Armadillo Racing *edit*
12/19/12 08:44 PM


Yeah, the game has 2 copies of the 3D rasterizer pipeline (sort of like SLI on modern 3D cards) but that also required duplicates of all the data the pipeline could directly access (the geometry and textures, in this case).






Entire thread
Subject Posted by Posted on
* WIP: Armadillo Racing R. Belmont 12/18/12 04:43 PM
. * Re: WIP: Armadillo Racing Cyberzinho Punk  12/21/12 08:57 PM
. * Re: WIP: Armadillo Racing figment1988  12/20/12 03:19 AM
. * Re: WIP: Armadillo Racing krick  12/19/12 03:20 AM
. * Re: WIP: Armadillo Racing Vas Crabb  12/19/12 05:35 AM
. * Re: WIP: Armadillo Racing joey35car  12/19/12 03:27 AM
. * Re: WIP: Armadillo Racing Closed Account  12/19/12 03:59 AM
. * Re: WIP: Armadillo Racing Closed Account  12/19/12 02:56 AM
. * Re: WIP: Armadillo Racing *edit* gregf  12/18/12 10:31 PM
. * Re: WIP: Armadillo Racing *edit* R. Belmont  12/19/12 08:44 PM
. * Re: WIP: Armadillo Racing gregf  12/19/12 11:33 PM
. * Re: WIP: Armadillo Racing sveinjo  12/18/12 07:44 PM
. * Re: WIP: Armadillo Racing StilettoAdministrator  12/18/12 06:32 PM
. * Re: WIP: Armadillo Racing SmitdoggAdministrator  12/18/12 06:03 PM
. * Re: WIP: Armadillo Racing Roman  12/18/12 04:52 PM

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