> > > I just downloaded and played a bit of it. The seamless DOSbox wrapper is nice, > but > > > that game hasn't aged gracefully at all. The controls feel horrible. If you want > to > > > use the mouse, you have to keep rolling it forward to walk! That’s nasty! > > > Looking/aiming up/down is horribly cumbersome, too. I'm going back to TF2. > > > > LOL!(really) > > > > Back when it was new, I played it with a Sidewinder flight stick. I think it was > the > > more advanced of the two I owned. Hatswitch on the top augmented the stick (which > > twisted) for full move/look access. > > I don't know what it is about this game in particular - the iD (Doom) and Bungee > (Marathon) shooters don't feel anywhere near as bad. Duke's aged far worse than the > others. It's like, "WTF I actually enjoyed this?"
Both of those were actually 2D. In Doom (as originally coded, not the newer versions of the original) you couldn't shoot high or low and miss the target. I think Duke was the start of actually moving into 3D for these things. So yeah, they did things wrong.
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