> The source is out there, so people can use it to extend the game in whatever way they > desire. > > I have a high-level todo list here of things I'll probably work on: > > https://github.com/djyt/cannonball/wiki/TODO > > Really, this is just the beginning of the project in many ways...
Unfortunately I doubt I'll get the time anytime soon to do any major mods.
I've got a couple of suggestions for your todo list.
Aside from dedicated cabs there are also people with generic racer setups that use shifter paddles and/or a multi-switch shifter. So it would be nice if there was a shifter mode where you could bind an input to high and another to low aside from the current hold or toggle shifters.
Also I haven't had a chance to look at the source yet, but would it be possible to render in other aspect ratios? I know that you've added a stretch mode, but I was thinking that since the outrun engine zooms sprites out of frame anyway you could just extend the width of the frame for 16:9/16:10 modes. I'm sure there would be some graphics issues but it might look pretty good.