paste the following:
# # DIRECT3D POST-PROCESSING OPTIONS # hlsl_enable 1 hlslpath hlsl hlsl_ini_read 0 hlsl_ini_write 0 hlslini %g hlsl_prescale_x 0 hlsl_prescale_y 0 hlsl_preset -1 hlsl_write hlsl_snap_width 2560 hlsl_snap_height 2048 shadow_mask_alpha 0.02 shadow_mask_texture aperture.png shadow_mask_x_count 320 shadow_mask_y_count 240 shadow_mask_usize 0.09375 shadow_mask_vsize 0.189375 curvature 0.0 pincushion 0.01 scanline_alpha 0.50 scanline_size 1.25 scanline_height 0.75 scanline_bright_scale 1.0 scanline_bright_offset 0.0 scanline_jitter 0.25 defocus 0.5,0.5 converge_x 0.0,0.0,0.0 converge_y 0.0,0.0,0.0 radial_converge_x 0.0,0.0,0.0 radial_converge_y 0.0,0.0,0.0 red_ratio 1.0,0.0,0.0 grn_ratio 0.0,1.0,0.0 blu_ratio 0.0,0.0,1.0 saturation 1.25 offset 0.0,0.0,0.0 scale 1.0,1.0,1.0 power 1.2,1.2,1.2 floor 0.0,0.0,0.0 phosphor_life 0.0,0.0,0.0 yiq_enable 0 yiq_cc 3.59754545 yiq_a 0.5 yiq_b 0.5 yiq_o 0.0 yiq_p 1.0 yiq_n 1.0 yiq_y 6.0 yiq_i 1.2 yiq_q 0.6 yiq_scan_time 52.6 yiq_phase_count 2
into the Mame.ini file..
These are just my personal settings that I've settled on and give me this result:
you may or may not like them, you just have to play around with HLSL until you get settings you like.
Edited by Ziggy100 (09/26/12 03:31 PM)
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