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Qun Mang
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Reged: 12/12/03
Posts: 746
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Re: Super Mario Bros. demake (Atari 2600)
08/28/12 12:41 AM



> I can respect the technical challenge, but I have to consider this a pretty epic
> failure. It should be possible on the 2600 to do a lot better than that (Pitfall!
> invented scrolling platformers, after all).

It's a work in progress, so I'll give a little time before I making my own judgment. He does say he's using Batari (a construction program?) to make it rather than assembly language so I don't know if we'll ever get the level of Pitfall!. By the way, there is a newer video in the thread which shows more than one level.







Entire thread
Subject Posted by Posted on
* Super Mario Bros. demake (Atari 2600) StilettoAdministrator 08/27/12 10:04 PM
. * Re: Super Mario Bros. demake (Atari 2600) CptGuapo  08/28/12 04:30 AM
. * Re: Super Mario Bros. demake (Atari 2600) R. Belmont  08/27/12 11:50 PM
. * Re: Super Mario Bros. demake (Atari 2600) DMala  08/28/12 04:12 PM
. * Re: Super Mario Bros. demake (Atari 2600) BIOS-D  08/28/12 01:35 AM
. * Re: Super Mario Bros. demake (Atari 2600) Tomu Breidah  08/28/12 02:55 PM
. * Re: Super Mario Bros. demake (Atari 2600) Anonymous  08/28/12 10:24 AM
. * Re: Super Mario Bros. demake (Atari 2600) AaronGiles  08/28/12 12:52 AM
. * Re: Super Mario Bros. demake (Atari 2600) B2K24  08/28/12 01:27 AM
. * Re: Super Mario Bros. demake (Atari 2600) Qun Mang  08/28/12 12:41 AM
. * Re: Super Mario Bros. demake (Atari 2600) R. Belmont  08/28/12 04:46 PM

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