Sune |
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Reged: 09/21/03
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Posts: 5648
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Loc: Lagoa Santa, Brasil
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Re: Why question...
08/24/12 10:09 PM
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> The bottleneck on Double Dragon is the protection MCU, which is involved in > processing the sprite list.
wow that must have pissed off the programmers at the time (if they cared at all)
> Bootlegs replaced the MCU with some CPU or other running > their own code, which often performed better than the original MCU did.
Thanks. I would look for alt sets on MAWS for more information but I can't.. booo hiss
S
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