>We already have that policy of not accepting reports from >any -cheat derived report. That doesn't change the fact >that sliders are not meant to be a permanent solution (as >mentioned above) and are just another Developer tool. Once >a Developer gets the right speed found, they simply adjust >the source files and it's done.
Thanks for the replys! Tafoid, Its ok, developers do what they think most appropriate.
But in my little opinion, I think, the cheat mode main use is for cheat the games and not for develop only tool. I don't like flooders/trollers/etc too, but they will ask with, and without saving the overclocking sliders. :/ Hehehe!! When I activate the cheat mode, I assume it can affect game performance and may be affect emulation. Is obviously.
I think is positive include in the *.cfg games the sliders configs with cheat flag activate for users who are not developers. Only looking skip the slowdowns presents in the original PCB. Modifyng the sources every time i want overclock a game is a time eater for a person only like play arcade games.
It is possible and relatively easy for advanced mame user/tweaker to make a patch for mame, that instead of changing the speed of a CPU, save cheat menu values in the cfg file of a game? Or is a mind blowing in the mame code? Apply that patch compile it, and everybody happy
Thanks!
Also, I want to thank all the mameteam for your work to preserve arcade games live
Edited by Rockman (08/24/12 11:05 AM)
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