You're right, that clone misses parallax scrolling and those wonderful copper lists. Other than that, besides usage of streaming music, more animation frames and more colors, the evidence is obvious:
The level design (platforms, design etc.), the enemies (heli-hovers), weapons (blaster, plasma/grapple hook), attacks (roll-attack) almost everything is very very very similar. No other commercial clone as of today has achieved such level of plagiaritism.
EDIT: they even cloned the sequence of worlds as it seems. First world using outside/rock/ruins/cave parts? check. Waterfall-/ruins-based level? Check. Factory with flames and acid pools? Check. Alien-/Skull & Bones-based World? Check.
Btw; the intro included in their trailer http://www.youtube.com/watch?v=1b1h41hVg_8 implements a certain textual/narrative style, it could even easily make certain members on this board a bit pale in comparison, with all its, err, raised level of simplicity in terms of expression. This was not foreseeable.
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