> Video sub-system is basically busted up, it needs to be redone from scratch.
it depends: if you want sub-scanline accuracy (needed by a bunch of games), then you are right, but I fear it would make the emulation crawl; if you can accept scanline accuracy, then there is nothing busted, but just a few bugs to iron out (bugs which are of course my fault, I know, but I still haven't found them)
on the other hand, what is really busted is the code to sync the CPUs (which could have benefit from byuu's threading library), but I think you know that very well, given the time you spent trying to add more accurate cycle counts...
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