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TafoidAdministrator
I keep on testing.. testing.. testing... into the future!
Reged: 04/19/06
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Re: Getting KINST & KINST2 to run
05/23/12 07:40 PM


> Okie, dunno if this is the right place to post this. But can someone tell me exactly
> how to get Kinst & Kinst2 to run in .146. I know I have to update the CHD's, but I'm
> at a loss as to how to go about it. The best I could figure out is that I'm supposed
> to use chdmame to update them, but I don't know where I'm supposed to get it from and
> what I'm supposed to do exactly. Any help would be appreciated

That assumption is incorrect. Version 4 CHD's for those two will work fine. There are only a handful of CHD's in MAME currently which are Version 5. I'm forced to ask.. have you even tried to use MAME 0.146 on those two games?







Entire thread
Subject Posted by Posted on
* Getting KINST & KINST2 to run Envisaged0ne 05/23/12 07:20 PM
. * Re: Getting KINST & KINST2 to run TafoidAdministrator  05/23/12 07:40 PM
. * Re: Getting KINST & KINST2 to run Envisaged0ne  05/24/12 09:20 AM
. * Re: Getting KINST & KINST2 to run Roman  05/24/12 10:37 AM
. * Re: Getting KINST & KINST2 to run Envisaged0ne  05/24/12 08:23 PM
. * Re: Getting KINST & KINST2 to run TafoidAdministrator  05/24/12 03:17 PM

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