> Found the culprit. > > It is because button 1, brake, was shared with 'AD Stick Analog Y Dec'. Deassigning > the later solves the problem. > > EDIT: Changing it still causes problem because if brake is released, it suddenly > accelerates. Again.
Probably some button is still misconfigured. Like I suggested before, if the game has a test menu that shows the status of the inputs, that would be the ideal place to sort all this out. (Press F2, or check the DIP switches for "Service Mode").
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